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The Psychic Prestige Class

Psychics are a strange lot, even amongst the Arcanists of the known world. Psychics work their sorcery in a much different fashion than other Arcanists, relying on the strength of their wills to work their mystical effects. The Psychic dwells primarily on divinations, using their abilities to obtain an insight into the past and future.

Prerequisites:
Will Save: +8
Caster Level: 5th

Code:

Level   BAB     Fort    Refl.   Will    Special Caster Level

1       +0      +1      +1      +1      Precognition, Defensive        +1 to Existing Spellcaster

2       +0      +2      +2      +2      Precognition, Offensive        +1 to Existing Spellcaster

3       +1      +2      +2      +2             +1 to Existing Spellcaster

4       +1      +3      +3      +3      Object Reading

5       +2      +4      +4      +4             +1 to Existing Spellcaster

6       +2      +4      +4      +4      Remote Viewing +1 to Existing Spellcaster

7       +3      +5      +5      +5             +1 to Existing Spellcaster

8       +3      +6      +6      +6      Fate of One   

9       +4      +6      +6      +6             +1 to Existing Spellcaster

10      +4      +7      +7      +7      Hypercognition +1 to Existing Spellcaster


HD: D4

Class Skills
The Psychic's class skills (and the key ability for each skill) are Concentration (Con), Craft (Int), Heal (Wis), Knowledge – any (Int), Listen (Wis), Perform-Rites (Cha), Profession (Wis), Sense Motive (Wis), Speak Language (Int), Spellcraft (Int), Spot (Wis), Use Magic Device (Cha)
Skill points at each additional level: 4 + Int Modifier



Prestige Class Features
All of the following are Prestige Class Features of the Psychic

Weapons and Armor Proficiency
A Psychic gains no new Weapons or Armor Proficiencies.


Spells per Day / Spells Known
When a new Psychic level is gained for all but 4th and 8th level, the character gains new spells per day (and spells known, if applicable) as if he had also gained a level in a spellcasting class he belonged to before he added the prestige class. He does not, however, gain any other benefit a character of that class would have gained. Divination Spells, however, are cast at an increased Caster Level. The Psychic adds his Charisma Modifier to his Caster Level for any Divination spells cast.


Precognition, Defensive
At 1st level and every odd level thereafter, the Psychic gains a cumulative Insight Bonus to Armor Class and Saving Throws, to a maximum insight bonus of +5


Precognition, Offensive
At 2nd level and every even level thereafter, the Psychic gains a cumulative Insight Bonus to Attack Rolls, and any Difficulty Class for their abilities, to a maximum insight bonus of +5


Object Reading (SU): Useable one time per day per 2 class levels. Your caster level is equal to your Character Level plus your Charisma Modifier. The DC, if required, is 10 plus the level of the effect, plus your Charisma Modifier.


Remote Viewing (SU): Useable one time per day per 3 class levels. Your caster level is equal to your Character Level plus your Charisma Modifier. The DC, if required, is 10 plus the level of the effect, plus your Charisma Modifier.


Fate of One (SU): Useable one time per day per 4 class levels. Your caster level is equal to your Character Level plus your Charisma Modifier. The DC, if required, is 10 plus the level of the effect, plus your Charisma Modifier.


Hypercognition (SU): Useable one time per day per 5 class levels. Your caster level is equal to your Character Level plus your Charisma Modifier. The DC, if required, is 10 plus the level of the effect, plus your Charisma Modifier.